[unit]
id=Rogue
name= _ "Rogue"
race=human
gender=male,female
image="rogue.png"
image_defensive="rogue-defend.png"
hitpoints=36
movement_type=elusivefoot
movement=6
experience=70
level=2
alignment=chaotic
advanceto=Assassin
cost=30
usage=fighter
ability=skirmisher
unit_description= _ "The ringleaders of any group of thieves earn their positions by skill. These rogues have spent many an unpleasant moment darting through crowds and dodging away from those who wish them ill, a set of skills which is very handy in a fight. Masters of knifework, they can also throw knives with reliable accuracy, and their long hours of prowling around at night leave them more comfortable fighting in the dark.

Special Notes: while a unit with the same allegiance as the rogue distracts an enemy, the rogue may backstab, inflicting double damage, by creeping around behind that enemy."
get_hit_sound=groan.wav
	[attack]
	name=dagger
	type=blade
	range=short
	damage=6
	number=3
	special=backstab
		[frame]
		begin=-100
		end=100
		image="rogue-attack.png"
		[/frame]
		[sound]
		time=-250
		sound=dagger-swish.wav
		[/sound]
	[/attack]

	[attack]
	name=knife
	type=blade
	range=long
	damage=4
	number=3
		[frame]
		begin=-200
		end=50
		image="rogue-ranged.png"
		[/frame]
		[missile_frame]
		begin=-150
		end=0
		image="projectiles/dagger-n.png"
		image_diagonal="projectiles/dagger-ne.png"
		[/missile_frame]
		[sound]
		time=-100
		sound=knife.wav
		[/sound]
	[/attack]

	[female]
	id=Rogue
	name= _ "female^Rogue"
	race=human
	gender=female
	image="rogue+female.png"
	image_defensive="rogue+female-defend.png"
	hitpoints=36
	movement_type=elusivefoot
	movement=6
	experience=70
	level=2
	alignment=chaotic
	advanceto=Assassin
	cost=30
	usage=fighter
	ability=skirmisher
	unit_description= _ "The ringleaders of any group of thieves earn their positions by skill. These rogues have spent many an unpleasant moment darting through crowds and dodging away from those who wish them ill, a set of skills which is very handy in a fight. Masters of knifework, they can also throw knives with reliable accuracy, and their long hours of prowling around at night leave them more comfortable fighting in the dark.

Special Notes: while a unit with the same allegiance as the rogue distracts an enemy, the rogue may backstab, inflicting double damage, by creeping around behind that enemy."
	get_hit_sound=female-hit.wav
		[attack]
		name=dagger
		type=blade
		range=short
		damage=6
		number=3
		special=backstab
			[frame]
			begin=-100
			end=100
			image="rogue+female-attack.png"
			[/frame]
			[sound]
			time=-250
			sound=dagger-swish.wav
			[/sound]
		[/attack]

		[attack]
		name=knife
		type=blade
		range=long
		damage=4
		number=3
			[frame]
			begin=-200
			end=50
			image="rogue+female-ranged.png"
			[/frame]
			[missile_frame]
			begin=-150
			end=0
			image="projectiles/dagger-n.png"
			image_diagonal="projectiles/dagger-ne.png"
			[/missile_frame]
			[sound]
			time=-100
			sound=knife.wav
			[/sound]
		[/attack]
	[/female]
[/unit]
