[unit]
id=Outlaw
name= _ "Outlaw"
race=human
gender=male,female
image="neutral-outlaw.png"
image_defensive="neutral-outlaw-defend.png"
hitpoints=40
movement_type=elusivefoot
movement=7
experience=100
level=2
alignment=chaotic
advanceto=null
{AMLA_TOUGH 3}
cost=40
usage=mixed fighter
unit_description= _ "After some years of service, former 'footpads' rise up in the ranks of their fellow outlaws. Having proven themselves in combat, they are given more dangerous tasks, and a greater share of the spoils. Though many opponents would mock their choice of weaponry, the outlaws are well aware of its deadly capacity, and also of the ready availability of ammunition. Outlaws are somewhat ill at ease fighting during the day, preferring the cover of nightfall."
get_hit_sound=groan.wav
	[attack]
	name=mace
	type=impact
	range=short
	damage=7
	number=2

		[frame]
		begin=-100
		end=100
		image="neutral-outlaw-attack.png"
		[/frame]

		[sound]
		time=-100
		sound=mace.wav
		[/sound]
	[/attack]
	[attack]
	name=sling
	type=impact
	range=long
	damage=6
	number=3
		[sound]
		time=-100
		sound=firearrow.wav
		[/sound]
#
#		[sound]
#		time=0
#		sound=arrow-hit.wav
#		sound_miss=arrow-miss.wav
#		[/sound]

		[frame]
		begin=-250
		end=-50
		image="neutral-outlaw-attack1.png"
		[/frame]
		[frame]
		begin=-50
		end=50
		image="neutral-outlaw-attack2.png"
		[/frame]

		[missile_frame]
		begin=-100
		end=0
		image="projectiles/stone.png"
		image_diagonal="projectiles/stone.png"
		[/missile_frame]
	[/attack]

	[female]
	id=Outlaw
	name= _ "female^Outlaw"
	race=human
	gender=female
	image="neutral-outlaw+female.png"
	image_defensive="neutral-outlaw+female-defend.png"
	hitpoints=40
	movement_type=elusivefoot
	movement=7
experience=100
	level=2
	alignment=chaotic
	advanceto=null
{AMLA_TOUGH 3}
	cost=40
	usage=mixed fighter
	unit_description= _ "After some years of service, former 'footpads' rise up in the ranks of their fellow outlaws. Having proven themselves in combat, they are given more dangerous tasks, and a greater share of the spoils. Though many opponents would mock their choice of weaponry, the outlaws are well aware of its deadly capacity, and also of the ready availability of ammunition. Outlaws are somewhat ill at ease fighting during the day, preferring the cover of nightfall."
	get_hit_sound=female-hit.wav

	[attack]
	name=mace
	type=impact
	range=short
	damage=7
	number=2
	icon=attacks/mace.png
		[frame]
		begin=-100
		end=100
		image="neutral-outlaw+female-attack.png"
		[/frame]

		[sound]
		time=-100
		sound=mace.wav
		[/sound]
	[/attack]
	[attack]
	name=sling
	type=impact
	range=long
	damage=6
	number=3
	icon=attacks/sling.png
		[sound]
		time=-100
		sound=firearrow.wav
		[/sound]

		[frame]
		begin=-250
		end=-50
		image="neutral-outlaw+female-attack1.png"
		[/frame]
		[frame]
		begin=-50
		end=50
		image="neutral-outlaw+female-attack2.png"
		[/frame]

		[missile_frame]
		begin=-100
		end=0
		image="projectiles/stone.png"
		image_diagonal="projectiles/stone.png"
		[/missile_frame]
	[/attack]
	[/female]
[/unit]
