
hode README
Release version: 0.2.9c
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About:
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hode is a reimplementation of the engine used by the game 'Heart of Darkness'
developed by Amazing Studio.


Datafiles:
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The original datafiles from the Windows releases (Demo or CD) are required.

- hod.paf (hod_demo.paf, hod_demo2.paf)
- setup.dat
- *_hod.lvl
- *_hod.sss
- *_hod.mst

See also the 'RELEASES.yaml' file for a list of game versions this program
has been tested with.


Running:
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By default the engine will try to load the files from the current directory
and start the game from the first level.

These defaults can be changed using command line switches :

    Usage: hode [OPTIONS]...
    --datapath=PATH   Path to data files (default '.')
    --savepath=PATH   Path to save files (default '.')
    --level=NUM       Start at level NUM
    --checkpoint=NUM  Start at checkpoint NUM

Display and engine settings can be configured in the 'hode.ini' file.

Game progress is saved in 'setup.cfg', similar to the original engine.

Controls:
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Keyboard:
D - Shoot 
F - Run
G - Jump

CD32 compatible gamepad is supported

Credits:
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All the team at Amazing Studio for possibly the best cinematic platformer ever
developed.

Amiga 68k port by Artur Arti Jarosik based on WOS sources by Cowcat
that are based on Xbox1 SDL1 sources by ModernVintageGamer

Tested on Vampire computers

Contact:
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Gregory Montoir, cyx@users.sourceforge.net


URLs:
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[1] https://www.mobygames.com/game/heart-of-darkness
[2] http://heartofdarkness.ca/
