›0;32;41mStarting to load profiles Reading 1 profiles Serializing profile datas...32 Serializing keys...60 Serializing custom keys...136 Serializing sound...212 Serializing player name...276 Serialize profile for completed at 314 Load profiles ended Trying to open the screen Video surface: 640x480/16 pitch:1280 R:f800 G:7e0 B:1f Reading 31 dictionaries. Reading 65100 sprites Resource Data/Text/Level.res attached. Resource Data/Interface/DEFAULT.RES attached. Resource Data/Sounds/Exclamations/actors.res attached. Creating campaign var Serializing 20 hand2hand weapons...Ok. Serializing 4 shoot weapons profiles...Ok. Serializing 10 characters...Ok. Serializing 68 soldiers...Ok. Serializing 2 missions...F:SBFile.cpp L:191 Unable to find the file 'Data/Levels/Sherwood.rhm' Unable to OPEN Data/Levels/Sherwood.rhm F:RHProfileManager.cpp L:1350 STRENGSTENS UNTERSAGT : Unable to open mission file ! Ok. Serializing 24 civilians...Ok. Create 2 missions...Ok. Create Gang: RJMT...Ok. Creating 13 sectors...Ok. Campaign var created String mission filename not empty: Dem_Lei_MP String proto level filename not empty: Leicester Creating sound system var Initializing sound system After sound initialization... After Input startup Starting sound. Before main loop, level:Leicester mission:Dem_Lei_MP F:RHCampaign.cpp L:1340 CAMPAIGN INFO : Mission "Save Scarlett" (Dem_Lei_MP,Leicester) launched ! (blazons : "NONE" (NONE,NONE) ) *** Openining case insensitive: Data/Levels/Dem_Lei_MP.scb Indexing class StartUp Indexing class Femme_officier_8000023e Indexing class Epouse_eploree__800005d8 Indexing class LAMBDA_Officier_80000125 Indexing class Soldat_tour_ouest__1_80000178 Indexing class EPSILON_Beggarkiller01_80000203 Indexing class EPSILON_Beggarkiller02_80000204 Indexing class EPSILON_Beggarkiller03_80000205 Indexing class Renfort01_Officier_8000029e Indexing class mecanisme_pont_levis01_800000e7 Indexing class mecanisme_pont_levis02_800000e8 Indexing class mecanisme_pont_levis03_800000e9 Indexing class Officier_jaloux__0___8000024c Indexing class Officier_jaloux__1___8000024c Indexing class Aller_au_pont_levis__9___800003ad Indexing class Aller_au_pont_levis_2__1___800003af Indexing class Parchment_80000239 Indexing class ParchmentAvantPrison_8000023b Indexing class ParchmentWill_8000023c Indexing class Parchment_800002f6 Indexing class ParchmentSacristie_8000040d Indexing class ParchmentFemmeEploree_800004c8 Indexing class ParchmentEnfant_800004f9 Indexing class ParchmentPrison_800003e9 Indexing class Tutorial_Robin_800006a7 Indexing class Tutorial_Marianne_800006a8 Indexing class Tutorial_Tuck_800006a9 Indexing class Tutorial_Petit_jean_800006aa Indexing class Tutorial_mendiant_800006ab Indexing class Tutorial_PontLevis1_800006ad Indexing class Tutorial_PontLevis2_800006ae Indexing class Tutorial_Crocheter_800006af Indexing class Tutorial_Trefle_800006b0 Indexing class Tutorial_PontLevis3_800006c9 Indexing class Patch08GdSlRanulph_800000d5 Indexing class Patch08GdSlRanulph02_800000d6 Indexing class Patch06RanulphChamber_800000d7 Indexing class Patch07Tourranulph_800000d8 Indexing class Patch03Salleprison_800000d9 Indexing class Patch03SallaPrisonBehind_800000db Indexing class patch04PrisonHaut_800000dc Indexing class Patch02TEptlevis02_800000dd Indexing class Patch02TEptlevis01_800000de Indexing class Patch02TEescalier_800000df Indexing class Patch02TERempart_800000e0 Indexing class patch01PtLevis01_800000e2 Indexing class Patch01PtLevis02_800000e3 Indexing class Patch01PtLevis03_800000e4 Indexing class Zone_protection_coffre_8000017c Indexing class Zone_mendiant_800001ad Indexing class Prison_800001ba Indexing class Script_area_800001d8 Dropping 65100 frames from memory...Ok. Initialize 7 motionobstacles... Areas: 10 Seg:4 Obs:32 Seg:0 Obs:2 Seg:0 Obs:0 Seg:0 Obs:0 Seg:0 Obs:0 Seg:0 Obs:0 Seg:0 Obs:0 Seg:0 Obs:0 Seg:0 Obs:0 Seg:0 Obs:0 Areas: 9 Seg:0 Obs:0 Seg:0 Obs:0 Seg:0 Obs:0 Seg:0 Obs:0 Seg:0 Obs:0 Seg:0 Obs:0 Seg:0 Obs:0 Seg:0 Obs:0 Seg:0 Obs:0 Areas: 12 Seg:0 Obs:0 Seg:0 Obs:0 Seg:0 Obs:0 Seg:0 Obs:0 Seg:0 Obs:0 Seg:0 Obs:0 Seg:0 Obs:1 Seg:0 Obs:0 Seg:0 Obs:1 Seg:0 Obs:3 Seg:0 Obs:0 Seg:0 Obs:0 Areas: 8 Seg:0 Obs:0 Seg:0 Obs:0 Seg:0 Obs:0 Seg:0 Obs:0 Seg:0 Obs:0 Seg:0 Obs:0 Seg:0 Obs:0 Seg:0 Obs:0 Areas: 8 Seg:0 Obs:1 Seg:0 Obs: 1 Seg:0 Obs:1 Seg:0 Obs:1 Seg:0 Obs:5 Seg:0 Obs:0 Seg:0 Obs:0 Seg:0 Obs:0 Areas: 2 Seg:0 Obs:0 Seg:0 Obs:0 Areas: 2 Seg:0 Obs:5 Seg:0 Obs:1 Ok. Serializing 34 materials...Ok. Serializing 392 obstacles: ................................................................................................................................................................... .............................................................................................................................................................................................. .......................................Ok. Serializing 47 animations:Ok F:RHengine.cpp L:1281 ACHTUNG : Unimplemented chunk BETE skipped Civilian ID: 7 file:WomanCivilianRich Name:Femme A Civilian ID: 1 file:Mendicant Name:Mendiant beggar Civilian ID: 7 file:WomanCivilianRich Name:Femme A scripted:Femme_officier_8000023e Civilian ID: 2 file:Child Name:Enfant Civilian ID: 3 file:ManCivilianPoor Name:Homme C Civilian ID: 7 file:WomanCivilianRich Name:Femme A Civilian ID: 3 file:ManCivilianPoor Name:Homme C Civilian ID: 2 file:Child Name:Enfant Civilian ID: 2 file:Child Name:Enfant Civilian ID: 2 file:Child Name:Enfant scripted:Epouse_eploree__800005d8 Civilian ID: 3 file:ManCivilianPoor Name:Homme C Civilian ID: 3 file:ManCivilianPoor Name:Homme C Civilian ID: 2 file:Child Name:Enfant Civilian ID: 3 file:ManCivilianPoor Name:Homme C Civilian ID: 3 file:ManCivilianPoor Name:Homme C Civilian ID: 3 file:ManCivilianPoor Name:Homme C Civilian ID: 2 file:Child Name:Enfant Civilian ID: 7 file:WomanCivilianRich Name:Femme A New waypoint (2483,437) with data: 0x1 0 0x2 0x5 0 0x1 0 0x64 0xa 0 0x4 0 0 0x2 0x12 0 New waypoint (2178,1526) with data: 0x1 0 0x1 0x5 0 0x1 0 0x64 0xa 0 0 0 New waypoint (2139,1611) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0x96 0 New waypoint (2164,1524) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x4 0 0 0x2 0x2f 0 New waypoint (2047,1625) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x4 0 0 0x2 0xd 0 New waypoint (2096,1528) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0xa 0 0x6 0xc 0 0xe2 0x4 0x40 0 0x4 0x4b 0 New waypoint (2002,1640) with data: 0x1 0 0x2 0x5 0 0x1 0 0x64 0xa 0 0 0 New waypoint (614,1591) with data: 0x1 0 0x1 0x5 0 0x1 0 0x64 0xa 0 0xd 0 0x4 0x64 0 0x5 0 0 0xfa 0 0x5 0x1 0 0xfa 0 New waypoint (514,1568) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x4 0 0 0x2 0x17 0 New waypoint (3101,789) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xf4 0x1 New waypoint (2982,767) with data: 0x1 0 0 0x5 0 0x1 0 0x32 0xa 0 0xf 0 0x4 0x64 0 0x3 0x1 0 0x4 0xfa 0 0x3 0x9 0 0x4 0xfa 0 New waypoint (2831,745) with data: 0x1 0 0 0x5 0 0x1 0 0xa 0xa 0 0x6 0 0x3 0xf 0 0x4 0x7d 0 New waypoint (2696,735) with data: 0x1 0 0 0x5 0 0x1 0 0x50 0xa 0 0x1 0 0 New waypoint (2702,814) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x8 0 0x5 0x27 0 0xf4 0x1 0x4 0xf4 0x1 New waypoint (1214,1407) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x6 0 0x3 0x8 0 0x4 0x64 0 New waypoint (1331,1443) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x6 0 0x3 0x8 0 0x4 0xe8 0x3 New waypoint (1438,1347) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x6 0 0x3 0x6 0 0x4 0x64 0 New waypoint (661,1218) with data: 0x1 0 0x2 0x5 0 0x1 0 0x64 0xa 0 0x6 0 0x3 0xa 0 0x4 0x64 0 New waypoint (591,1195) with data: 0x1 0 0x1 0x5 0 0x1 0 0x32 0xa 0 0x3 0 0x2 0xb 0 New waypoint (530,1223) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0xc 0 0x3 0x8 0 0x4 0x7d 0 0xd 0x32 0 0x4 0x7d 0 New waypoint (498,1203) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0xc 0 0x3 0xb 0 0x4 0xfa 0 0xd 0x32 0 0x4 0x64 0 New waypoint (515,1173) with data: 0x1 0 0x2 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x2 0x1 0 New waypoint (565,1127) with data: 0x1 0 0 0x5 0 0x1 0 0x32 0xa 0 0x6 0 0x3 0xd 0 0x4 0x64 0 New waypoint (609,1085) with data: 0x1 0 0 0x5 0 0x1 0 0x32 0xa 0 0x1 0 0x1 New waypoint (635,1095) with data: 0x1 0 0x1 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0x64 0 New waypoint (746,400) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x6 0 0x3 0xd 0 0x4 0xfa 0 New waypoint (691,452) with data: 0x1 0 0 0x5 0 0x1 0 0x32 0xa 0 0x3 0 0x4 0xc8 0 New waypoint (470,604) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xc8 0 New waypoint (615,659) with data: 0x1 0 0 0x5 0 0x1 0 0x32 0xa 0 0x3 0 0x4 0xc8 0 New waypoint (796,717) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xc8 0 New waypoint (2254,817) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0xe 0 0x3 0x2 0 0x4 0xfa 0 0xb 0x4 0xfa 0 0xc 0x4 0xfa 0 New waypoint (1080,951) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0xf 0 0x4 0x64 0 0xb 0x4 0x19 0 0xc 0x4 0x32 0 0x2 0 0 0 New waypoint (1579,628) with data: 0x1 0 0x2 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xf4 0x1 New waypoint (1600,629) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xfa 0 New waypoint (1638,609) with data: 0x1 0 0x1 0x5 0 0x1 0 0x19 0xa 0 0x1 0 0x1 New waypoint (1639,593) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xf4 0x1 New waypoint (1643,609) with data: 0x1 0 0x2 0x5 0 0x1 0 0x19 0xa 0 0x1 0 0x1 New waypoint (1675,643) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xfa 0 New waypoint (1759,676) with data: 0x1 0 0x1 0x5 0 0x1 0 0x19 0xa 0 0x3 0 0x3 0x2 0 New waypoint (1804,691) with data: 0x1 0 0x1 0x5 0 0x1 0 0x19 0xa 0 0x3 0 0x3 0x2 0 New waypoint (1846,705) with data: 0x1 0 0x1 0x5 0 0x1 0 0x19 0xa 0 0x3 0 0x3 0x2 0 New waypoint (1887,720) with data: 0x1 0 0 0x5 0 0x1 0 0x19 0xa 0 0x1 0 0x1 New waypoint (1923,751) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xf4 0x1 New waypoint (1530,962) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0xe 0 0x3 0xa 0 0x4 0xfa 0 0xb 0x4 0xfa 0 0xc 0x4 0xfa 0 New waypoint (946,828) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0xe 0 0x3 0xa 0 0x4 0xfa 0 0xb 0x4 0xfa 0 0xc 0x4 0xfa 0 New waypoint (1596,181) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x6 0 0x4 0xfa 0 0xd 0x64 0 New waypoint (1592,182) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x6 0 0x4 0xfa 0 0xd 0x64 0 New waypoint (1143,902) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xf4 0x1 New waypoint (1504,797) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xf4 0x1 New waypoint (1901,955) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xfa 0 New waypoint (2041,898) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xfa 0 New waypoint (864,1074) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x14 0 0xb 0x4 0xa 0 0xc 0x4 0x7d 0 0x3 0x2 0 0x4 0x7d 0 0x3 0x6 0 0x4 0xa 0 New waypoint (557,1535) with data: 0x1 0 0 0x5 0 0x4 0 0x19 0x13 0 0x19 0x1b 0 0x19 0x21 0 0x19 0x27 0 0x6 0 0x3 0xa 0 0x4 0xfa 0 0x4 0 0xb 0x4 0xfa 0 0x4 0 0xc 0x4 0xfa 0 0x8 0 0x3 0x5 0 0x 5 0x1 0 0xfa 0 New waypoint (655,1576) with data: 0x1 0 0 0x5 0 0x4 0 0x19 0x13 0 0x19 0x1b 0 0x19 0x21 0 0x19 0x27 0 0x6 0 0x3 0xa 0 0x4 0xfa 0 0x4 0 0xb 0x4 0xfa 0 0x4 0 0xc 0x4 0xfa 0 0x8 0 0x3 0xe 0 0x 5 0 0 0xfa 0 New waypoint (774,501) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xfa 0 New waypoint (863,517) with data: 0x1 0 0 0x5 0 0x1 0 0x32 0xa 0 0x6 0 0x3 0x1 0 0x4 0xc8 0 New waypoint (929,539) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x6 0 0x3 0x1 0 0x4 0xc8 0 New waypoint (1102,365) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xf4 0x1 New waypoint (1026,434) with data: 0x1 0 0 0x5 0 0x1 0 0x32 0xa 0 0x3 0 0x4 0xfa 0 New waypoint (1002,459) with data: 0x1 0 0 0x5 0 0x3 0 0x21 0x10 0 0x21 0x15 0 0x21 0x1d 0 0x3 0 0x4 0xc8 0 0x6 0 0x3 0xd 0 0x4 0xc8 0 0x6 0 0x3 0x7 0 0x4 0xc8 0 New waypoint (2737,855) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x6 0 0x3 0xd 0 0x4 0xc8 0 New waypoint (2791,980) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x6 0 0x3 0x8 0 0x4 0xc8 0 New waypoint (3083,1782) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x4 0 0x9 0x4 0x64 0 New waypoint (2968,1680) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0x64 0 New waypoint (2900,1726) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0x64 0 New waypoint (2803,1703) with data: 0x1 0 0 0x5 0 0x1 0 0x32 0xa 0 0x3 0 0x4 0x32 0 New waypoint (2580,1639) with data: 0x1 0 0 0x5 0 0x1 0 0x32 0xa 0 0xf 0 0x4 0x32 0 0x3 0x2 0 0x4 0x32 0 0x3 0xa 0 0x4 0x32 0 New waypoint (2233,1616) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0xf 0 0x4 0x32 0 0x3 0xe 0 0x4 0x32 0 0x3 0xa 0 0x4 0x32 0 New waypoint (3102,790) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xc8 0 New waypoint (2987,767) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xc8 0 New waypoint (2868,752) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xc8 0 New waypoint (2896,719) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0x64 0 New waypoint (2922,668) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xc8 0 New waypoint (2934,603) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0xc 0 0x3 0x4 0 0x4 0x64 0 0x3 0xa 0 0x4 0x64 0 New waypoint (2572,458) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xc8 0 New waypoint (2756,460) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xc8 0 New waypoint (2357,322) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xc8 0 New waypoint (2339,30) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xc8 0 New waypoint (2172,850) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xc8 0 New waypoint (2250,817) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xc8 0 New waypoint (2479,707) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xc8 0 New waypoint (2642,1189) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xc8 0 New waypoint (2780,1255) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xc8 0 New waypoint (2280,390) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xc8 0 New waypoint (1927,443) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xc8 0 New waypoint (2127,645) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xc8 0 New waypoint (2229,735) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x3 0 0x4 0xc8 0 New waypoint (1720,1055) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x6 0 0x3 0x9 0 0x4 0xfa 0 New waypoint (1678,1139) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x6 0 0x3 0xe 0 0x4 0xfa 0 New waypoint (302,931) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x6 0 0x3 0x3 0 0x4 0xc8 0 New waypoint (350,918) with data: 0x1 0 0 0x5 0 0x2 0 0x32 0xd 0 0x32 0x18 0 0x9 0 0x4 0x64 0 0xd 0x32 0 0x4 0x64 0 0x3 0 0x4 0xfa 0 New waypoint (380,976) with data: 0x1 0 0x1 0x5 0 0x1 0 0x32 0xa 0 0x1 0 0xb New waypoint (394,1005) with data: 0x1 0 0 0x5 0 0x2 0 0x32 0xd 0 0x32 0x18 0 0x9 0 0x4 0x64 0 0xd 0x32 0 0x4 0x64 0 0x3 0 0x4 0xfa 0 New waypoint (2254,815) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x6 0 0x3 0x2 0 0x4 0xc8 0 New waypoint (699,1465) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x6 0 0x3 0x2 0 0x4 0x64 0 New waypoint (667,1474) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x6 0 0x3 0x2 0 0x4 0x64 0 New waypoint (697,1482) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x6 0 0x3 0x2 0 0x4 0x64 0 New waypoint (655,1489) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x6 0 0x3 0x2 0 0x4 0x64 0 New waypoint (682,1497) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x6 0 0x3 0x2 0 0x4 0x64 0 New waypoint (638,1504) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x6 0 0x3 0x2 0 0x4 0x64 0 New waypoint (668,1514) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x6 0 0x3 0x2 0 0x4 0x64 0 New waypoint (621,1518) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x6 0 0x3 0x2 0 0x4 0x64 0 New waypoint (648,1530) with data: 0x1 0 0 0x5 0 0x1 0 0x64 0xa 0 0x6 0 0x3 0x2 0 0x4 0x64 0 F:RHpathfinder.cpp L:1668 PATHFINDER : Turned on ! Entering pathfinder mainloop... F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:2526 Script Error: trying to forbid NPC remark on an invalid actor. F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:1462 ACHTUNG : Script error ("GetActorLocation") : invalid actor ! F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:6469 Script Error: Trying to attach a scroll to invalid NPC F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:2054 Script Error: Trying to set the property of an invalid actor. F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:2054 Script Error: Trying to set the property of an invalid actor. F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:5305 Script Error: You tried to lock the AI of an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:5305 Script Error: You tried to lock the AI of an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:5305 Script Error: You tried to lock the AI of an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:5305 Script Error: You tried to lock the AI of an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:5305 Script Error: You tried to lock the AI of an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:5305 Script Error: You tried to lock the AI of an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:5305 Script Error: You tried to lock the AI of an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:5305 Script Error: You tried to lock the AI of an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:5305 Script Error: You tried to lock the AI of an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:5305 Script Error: You tried to lock the AI of an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:5305 Script Error: You tried to lock the AI of an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:5305 Script Error: You tried to lock the AI of an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:3920 Script Error: You tried to deactivate an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:5305 Script Error: You tried to lock the AI of an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:5305 Script Error: You tried to lock the AI of an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:5305 Script Error: You tried to lock the AI of an illegal actor F:RHScript.cpp L:1294 Script Error: Trying to access an invalid actor ID. F:RHScript.cpp L:5305 Script Error: You tried to lock the AI of an illegal actor F:RHScript.cpp L:1354 Script Error: Trying to acces an invalid gate ID. F:RHScript.cpp L:1354 Script Error: Trying to acces an invalid gate ID. F:RHScript.cpp L:1396 Script Error: Trying to acces an invalid Patch ID.